NOTE 01
Your rows point to routes
The main board has three rows of four slots. Each row supplies the party for its corresponding route. Check all three rows rather than judging the team by its single highest-tier hero.
NOTE 02
GO sends the prepared lineup
Pressing GO starts the attempt with the heroes currently on the main board. The reserve Folder does not send its heroes into combat. Preparation controls are locked during the attempt, so decide where your heroes belong before starting.
NOTE 03
Watch the travel–fight rhythm
Each party moves together along its route. When it reaches an encounter, it stops and attacks automatically. After clearing the obstacle, it continues. The three routes progress independently, so one party can be fighting while another is still traveling.
NOTE 04
Read the stage objective
Check the game's current route-clear requirement. Sending a strong team down one route is not a guarantee that every stage's objective is satisfied. When an attempt fails, notice which route stopped and where before changing the lineup.
NOTE 05
Boss attempts have a shared destination
On boss stages, parties work through their approach routes before reaching a shared boss. Reaching that destination and defeating the boss are separate parts of the attempt. The normal route-end picture should not be mistaken for the boss-stage objective.
NOTE 06
Use the next preparation wisely
After the run, use the preparation phase to summon, merge matching pairs, and rearrange the team. Try changing one weak route at a time so it is easier to see what improved. Rewards, difficulty, and exact stats should be read in the current game build.
A few useful answers
Do I control each attack?
Combat attacks happen automatically. Your main control is preparing the team and choosing when to start the attempt.
Do different homepage themes mean different abilities?
No combat mechanic is implied by a homepage setting or decorative inventory. Character descriptions explain their roles and story powers; exact combat effects belong to the game.
Is this a playable battle simulator?
This is an illustrated companion guide. It does not run the game's combat simulation or predict whether a specific lineup will win.
Meet your Miko
Continue the adventure in the official game.
